

However, performing individual pinch, rotate, and two finger drag gestures works as expected and this didn't have a noticeable effect in the tests we performed. It is difficult to send the exact movement of both fingers into the simulator, so it's possible for the touches in the simulator to diverge slightly from the touches on the touch screen.This is because the mouse is being re-positioned so that the touches in the iOS Simulator match the touches on the touch-screen This didn't have any noticeable effect in our tests with iOS apps.Īt the start of a two finger gesture there will be a little visual "blip". When starting a two finger gesture, it was necessary to send an event releasing the first finger before sending an event to press both fingers down.O Make sure the button labeled "Enable access for assistive devices" is checked O In the System Preferences window, pick "Universal Access"

O In the Apple menu, pick System Preferences

